The Humans VS Sensitive page has now been completed. For the most part I am happy with it. The SP instructions have been completely removed from the rules page, and is still located within the "Getting started: Making your bio, Humans VS sensitives" link. I have also edited the FMW stats and added weapons on to the machines. I have also edited the travel rules. While editing the SP I found that it would be better if you didn't always have to roll for using your powers to travel, you only have to subtract a point from your SP counter.
I have also edited the Weakness page and the Abilities page to follow the new set up. All active members will be required to edit all of their character's bios to match the new settings.
Thank you.
Last Edit: Jul 12, 2011 21:36:14 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
I have made some minor adjustments to the abilities page. Nothing major, just a few things with the wording to help make it easier to understand.
I did however make a big change to the way the "Counter attack" skill works. It no longer adds a +10 bonus because it has two attacking turns. I cut it down to a +5 attack bonus for the first attack, and removed their defense turn. Instead it nulls the attack that was aimed at you so that you don't take damage from the attack, you instead suffer a -5 HP penalty for using the skill. And your second roll will be used for a second attack. The second attack has no bonus, it is just a normal move and cannot be combined with any skills or powers. It sounds more confusing then what it really is...
Anyways, I have also added The SP booster serum. It will add +10 to your SP. This is only for sensitives that have used up all of their energy and need a bit more to finish the battle. It still has the same hangover effects as the other serums. This will be a must have item for high leveled sensitives.
Thank you.
Last Edit: Jul 12, 2011 21:36:29 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
There have been some adjustments made to some of the psychic powers. Mind reading no longer has an attack bonus, it will be more of a passive skill for everyday life to gain information about other players.
Visions of the future now has an attack bonus and defense bonus. It now has the ability to predict enemy rolls by forcing them to roll twice for their next two attack turns.
The "Master mind" Super power has been added. It is just like the Combat mastery skill, except it can only use life skills. I have made some minor alterations to some of the other life skills, most fixing descriptions and spelling errors.
Thank you.
Last Edit: Jul 12, 2011 21:36:47 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
For the past few days now I have been editing the counter attack skill. The skill still operates the same, but I have changed the description in a attempt to make it easier to understand for both the attacker and the defender. I have also made small changes to the site such as fonts and color changes, and minor spelling errors that I have come across. I have also updated the emoticons and other site icons to match the ones in the "villains" skin. This is just a small basic update.
Thank you.
Last Edit: Jul 18, 2011 14:07:31 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
Because of what is about to take place in the story, the Role play's time line is now temporally stopped. The time will hover around 5:00 PM, and will not change until the event is over. When the event ends, the day will also end and will continue on as normal. Another announcement will be made later letting you know when time is back in effect again.
SITE Update ANNOUNCEMENT:
In other news-
Today I have added the Punk sticker, and a baseball bat to the Megomart shopping center, and removed the punk sticker from Hydra corp altogether. Hydra doesn't sell petty weapons like that...
I have also added the knife and baseball bat to Club Exxel's underground, and adjusted the prices so that they are cheaper than buying them at the rival stores (Keep in mind the items are not registers, and being caught with a illegal weapon will land you in jail).
I have also edited all of the FAQ by dividing all of the questions into individual reply's, and making the default post a starting point providing all of the links to the other questions. It may sound confusing, but if you go look you will see that it is now easier to view.
I have also updated the Humans VS sensitives page to give a better description between the two. And as if it were not obvious, while I was editing all of this I fixed minor spelling and grammar issues as I went along.
That is all for now.
Thank you.
Last Edit: Jul 13, 2011 22:59:06 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
I have added the "Mayor's office" to the city of Osiris. I will be updating the map to add the new building location. This is just a small update that I never got around to adding. I'll also be fixing up the office and adding more detail to it when I get the time. I have also changed the "Thread creation" rules, so members can create their own topics on the forums within the city of Osiris. However, certain locations still have restrictions on them.
Thank you.
Last Edit: Jul 18, 2011 14:12:23 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
I have added a new question to the FAQ, making the list now 22 questions long. I have also changed the map list to include the Mayor's office. I have edited the Skills and abilities page to better describe the "search and Observe" skills. I will be adding the new picture to match the grid numbers shortly. EDIT 2: The map is now updated to have both the Casa del Luna cafe, and the Mayor's office in the picture.
EDIT: I have also added the "Memory wipe" service to Hydra corp labs. For a small fee you may forget a skill and replace it with a new one. And I have edited the the battle rules page to explain combat a bit better...
Thank you.
Last Edit: Jul 19, 2011 21:22:42 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
Today I have added the ESP-900 power gloves to Hydra corp, and also to Club Exxel's underground. The gloves are made to boost a sensitive's SP by +10 points. This adds the SP bonus to their max total, so instead of 20/20, they will have 30/30. The gloves are very expensive, so this is high level equipment.
Thanks to a suggestion from one of our members, I have also added a speed bonus to moving vehicles. The bonus will only take effect when the vehicle is fighting a target that is on the ground, such as a running person or someone standing still. The reason for this is because I figured that in real life the faster you move, the more likely you are to crash and die if you are having a high speed chase. It wouldn't make since for a motorcycle to be moving at 200 MPH and dodge bullets without crashing. But it would make sense if the vehicle could out maneuver a person standing on the ground shooting at them. So Vehicles VS human= Speed bonus. Vehicle VS Vehicle= No bonus.
I have also updated the battle rules once more to include a bit of information for when you use items or switch equipment while in combat. If you do either one, it will use your attacking turn, but players can still defend against incoming attacks directed towards them.
Thank you.
Last Edit: Aug 6, 2011 18:45:14 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
Remember that long list of goggles in the general store? There were extra pictures in there but they didn't do anything different.
Well, thanks to one of our members that gave this great suggestion, I have now added some new items to the general store, the Underground, and Hydra corp labs. I have added two variations of optical enhancers to help you with search and observation skills. However, Hydra corp has special goggles that completely replace your human eyes, allowing you to have perfected aim when using ranged weapons. These goggles are a lot more expensive than normal goggles because of their improved stats. These new goggles use two of the unused pictures located in the store, so those goggles are no longer available as standard goggle wear.
The Neural-optic enhancers are one out of many new hydra corp "Advanced" services. Make sure to check back regularly for future updates.
Thank you.
Last Edit: Aug 6, 2011 18:45:18 GMT -5 by FG Admin
If you have any questions you can Email me at: fgheroes@yahoo.com
I will be reading over every single thing on the site and fixing grammar issues, minor plot holes that I may have forgotten to add a bit more detail to, and a few spelling errors. To kick the project off I have started with the "Story so far". I have already read it over and made some changes to how certain sentences were worded and I also added a bit more detail to a few events to clarify what was going on. Everything I did was only minor changes though. If I have missed anything else I will make more adjustments as the Role play goes on. I will be making more posts through the rest of the month to keep you up to date on all content updates and site changes.
Thank you.
If you have any questions you can Email me at: fgheroes@yahoo.com