Post by FG Admin on Mar 21, 2016 12:33:26 GMT -5
SITE ANNOUNCEMENT:
More updates for the past few days.
I updated all of the skills in the Skills and Ability page, majority of them have been re-worked with new stats, and I also changed the wording to match the changes. I added underlined text and bold font as well to make skills easier to read.
I added the Berserker and Guardian skills. Member and new Moderator Bernard, suggested these could be abilities for everyone, but I figured that not everyone would be very good at combat or defending, so they are specialty abilities that players will either start with, or learn to unlock. I also connected Berserker to the new Infected characters, linking their bio description to the skills page so that players will know how the Berserk state works for the new hybrid Consumers.
I updated the Cyborg bio description. I decided that the added physical skills they have can't level up. If a Cyborg lifts weights with robotic arms, they won't gain muscle and get stronger like a normal human, so instead, they have to buy physical upgrades to increase the stats. The prices will vary for the upgrades. For the most part, I created restrictions so that they have to go about upgrading themselves differently from normal humans.
I fixed up the rules page a bit more, adding a bit more detail to the combat rules and signing up process.
I updated the Soaring Heights apartments. All this time it had a spelling error and I never noticed! The Apartment forums will now share with houses, so players can choose to rent either an apartment or a house, that way they aren't all cluttered together in the same location.
I updated the Focus skill, it more or less operates the same, but it is a Sensitive only skill and now allows for three rolls when you are outside of combat, if the three rolls are under 50, you will fail the skill. I also attempted to make the rules for the skill easier to read.
I have started working on the secret requirements for unlocking new skills and abilities, I should be done with that soon, but it isn't too important because players won't be able to see them.
I will start working on the updated city map as well by the end of the week.
I have started working on filling in the "Past story events" section of the website to catch players up to speed for what happened in the city, and I will also create an "Aftermath" story overview in the main story section so that players will know about major city events that took place (such as the rise of the Infecteds and the fall of Hydra).
That's all for now, More to come!
TIME CHART:
1. Work on the site's theme. (1/25/16)
2. Redo the combat system. (3/14/16)
3. Type out the new site rules. (3/21/16)
4. Update all the items to match the changes.(In progress)
5. Update the Superpower and weakness posts to match new changes. (In progress)
6. Find new players.
7. Start roleplaying.
More updates for the past few days.
I updated all of the skills in the Skills and Ability page, majority of them have been re-worked with new stats, and I also changed the wording to match the changes. I added underlined text and bold font as well to make skills easier to read.
I added the Berserker and Guardian skills. Member and new Moderator Bernard, suggested these could be abilities for everyone, but I figured that not everyone would be very good at combat or defending, so they are specialty abilities that players will either start with, or learn to unlock. I also connected Berserker to the new Infected characters, linking their bio description to the skills page so that players will know how the Berserk state works for the new hybrid Consumers.
I updated the Cyborg bio description. I decided that the added physical skills they have can't level up. If a Cyborg lifts weights with robotic arms, they won't gain muscle and get stronger like a normal human, so instead, they have to buy physical upgrades to increase the stats. The prices will vary for the upgrades. For the most part, I created restrictions so that they have to go about upgrading themselves differently from normal humans.
I fixed up the rules page a bit more, adding a bit more detail to the combat rules and signing up process.
I updated the Soaring Heights apartments. All this time it had a spelling error and I never noticed! The Apartment forums will now share with houses, so players can choose to rent either an apartment or a house, that way they aren't all cluttered together in the same location.
I updated the Focus skill, it more or less operates the same, but it is a Sensitive only skill and now allows for three rolls when you are outside of combat, if the three rolls are under 50, you will fail the skill. I also attempted to make the rules for the skill easier to read.
I have started working on the secret requirements for unlocking new skills and abilities, I should be done with that soon, but it isn't too important because players won't be able to see them.
I will start working on the updated city map as well by the end of the week.
I have started working on filling in the "Past story events" section of the website to catch players up to speed for what happened in the city, and I will also create an "Aftermath" story overview in the main story section so that players will know about major city events that took place (such as the rise of the Infecteds and the fall of Hydra).
That's all for now, More to come!
TIME CHART:
4. Update all the items to match the changes.(In progress)
5. Update the Superpower and weakness posts to match new changes. (In progress)
6. Find new players.
7. Start roleplaying.