Post by FG Admin on Feb 24, 2011 1:30:40 GMT -5
-IMPORTANT Note:
This list is NOT accurate. It is not connected to what you roll in the Dice log in any way. This list is only used for reference purposes only. The admin is the only person who has access to the complete list.
DO NOT add your powers to your bio yet. You will roll for them after you are approved. It will make things a whole lot easier and a lot less confusing. You will be given more instructions on what to do with your powers when you submit your bio.
About superpowers.
Although the powers in the list have a description, it doesn't mean that you have to follow it to the letter. If you get "fire powers" You can make this power unique to your character by making it blue fire that is so cold that it burns the skin from your body like dry ice. As long as the base (Such as fire) stays consistent to what you roll, you may make that power completely unique to your character.
Only Sensitives can use superpowers. Read more here: Humans VS Sensitives.
Easy power finder/ rolling for powers
To find your power or a power of another player, simply click the "edit" button at the top of your web browser then click "Find on this page", it will open a small search tab. Type in the name of the power you are looking for and click "Next", it should locate the power for you. If you can't use this function you can scroll down to find the power you are looking for.
-Superpowers list-
1. Fire:
You have the ability to generate flames and manipulate them to your will.
2. Heat waves:
You can't make fire, but you can generate heat.
3. Fire alteration:
You can't create flames, but you can alter the ones that are already in existence.
4. Smoke creation:
You have the power to generate smoke and control it to your will. You can either conceal yourself to hide from an attack, or smother your target to blind and choke them.
This power also grants you the stealth skill, but the visible smoke might also give your presence away...
5. Toxic gas:
You have the power to create toxic gas and use it to your will. If you use this power on a person they will be poisoned, and you will do damage SP amount used to target every turn. Example: 10 SP will deal 10 damage for 10 turns.
6. Ice Manifestation:
You have the power to generate Ice and make it do as you please.
7. Cold waves:
You can't instantly make ice, but you can create very cold air.
8. Earth control:
You have the power to control the earth beneath you.
9. Gravity control:
You have the power to alter the gravity around you.
10. Short range teleportation:
You can teleport short distances. Just make sure you know where you are going, otherwise you may end up stuck in a wall...
11. Dimensional space alteration:
You can alter the space and/or objects around you, shaping and moving it to your will. You can compress a person to implode by compressing the area around them, or expand the same space to make a building explode. You can also alter the space to teleport from one area to the next. This is a very complex power because most people believe that time and space go hand in hand, but for you that may not be the case. You can only alter this one half. This power may be too difficult for the average person to master, so use it with care. You can be extremely dangerous and use your powers to change the world, or be completely useless and fumble around trying to learn how to use it...
12. Time alteration:
You can alter the very essence and movement of time itself. Rewind it, jump forward, slow it down, or stop it completely. Just make sure you don't get trapped in your own powers, otherwise time may just pass you by...
This is a very difficult power to use. For rewinding or jumping forward in time, you must contact the Admin for it to be done correctly. In combat this power works similar to a speedster.
13. Mind control:
You have the ability to control the minds of other beings around you. Think of yourself as the puppet master and the world is your stage full of puppets. You will gain the Persuasion skill automatically with this superpower; there is no need to add it to your skill list.
14. ESP:
You have Extrasensory Perception. People with ESP have the potential to unlock the following abilities:
Telepaths: Can read and manipulate other people’s thoughts;
Telekinetics: Can move solid objects with their minds;
Tele-empaths: Can feel and, to various degrees, manipulate the emotions of others. You also have the ability to sense how strong your opponents are.
15. Mind reading:
You can read other people's thoughts but you cannot alter them or move objects with your mind. This is a good power for detectives trying to learn the truth, but it is limited in other uses.
16. Shadow bending:
You have the power to bend and control shadows to your will. Very useful for stealth kills...
You gain the stealth skill automatically. You do not have to add this to your skill list. If you focus the shadows to smother your opponent to the point where they cannot see, it will become a debuff instead of a buff.
17. Dark matter control:
A mysterious power not many people understand. You can alter Space, Time, and Gravity all at once. This is an extremely complicated power to use and you may find that you are doing more harm to the planet and yourself more than anything else. The most common way to think of this power is creating black holes...
You can use them to teleport, you can create a vacuum to consume people, or increase the gravity to crush them. Heck, be creative and do all three at the same time. Sadly, you can only do this on a small scale.
18. Air bending:
You have the power to bend the air around you, altering it to your will. However, you can only alter the air that is already in existence, you cannot create more powerful gusts of wind than what is already around you. For example if you are in a air tight room with low airflow, your powers will be more limited in use, but if you were outdoors than your powers would be at their strongest because airflow would be at a maximum.
19. Wind manifestation:
You can generate air and wind and alter it to your will. Even in an air tight room, you are always at max power and a master of wind.
20. Weather control:
You have the ability to change and control the Earth's weather.
21. Lightning generation:
You have the ability to create lightning.
22. Sparks:
You can't shoot lightning, but you can create small sparks.
23. Fear control:
You have the ability to control your own, and other people's fears. You can also feed off of the power of other people’s fear to grow in power. If done correctly, you may be able to use this to your advantage...
24. Light alteration:
You can bend and alter the light around you. Magnify it, decrees it, shoot it, do whatever you can think of to alter the light source near you. However, you cannot actually create your own light...
25. Energy beams:
You can create energy and shoot it off in the form of energy beams.
26. Energy manipulation:
You can gather and alter the energy flow around you- rather its plants, humans, machines, anything that creates energy, and then use it to your will. Shoot it as a laser, or bend it to make a shield.
27. Super-human strength:
All sensitives are naturally stronger than most humans, but you can lift a building without any problem. This also allows you to dual wield any and every weapon, no matter how heavy it is.
28. Super-human speed:
You can move faster than the speed of light, but too bad your clothes and skin can't keep up...
You will automatically gain the Agility skill.
29. Perfect marksman:
You never miss your target. Rather you have a gun, a knife, a sword, or a bow; no obstacle is a problem for you when you are aiming to take someone down. You even know how to curve bullets around corners to hit your mark. Hmm... that sounds a bit familiar... Nope, this power is completely unique!
30. Boosted senses:
Your arachnid senses are tingling, danger must be near!
Nah, but you really can tell when something is going to happen before everyone else, and you can react faster than most people because of it. You also have the ability to sense how strong your opponents are.
31. Power stealing:
You can steal one of someone else's power of your choice, permanently adding it to your list of abilities, and temporarily causing them to lose their power (after 1 FG day they will gain it back).
32. Power trading:
You trade your current power for one of theirs!
The only problem is that if this is your only ability, your enemy can easily steal their power back because they now have the ability to trade powers...
33. Power storing:
You don't steal powers, you don't trade them, you absorb the ones used on/directed towards you, and keep them forever. The person who used their power on you however will not lose their ability; you simply copy it and keep it. See how many powers you can collect and store!
34. Water alteration:
You have the ability to alter the water around you, but you cannot create more water than what is already in existence.
35. Power bubbles:
For some reason your power looks like bubbles... You can create big bubbles, little bubbles, floating bubbles. It seems to be useless until you master how to use it...
36. Water manifestation:
You have the power to generate water no matter where you are, and use it at your own will.
37. Acid generation:
You have the ability to generate an acid like substance that burns through whatever it touches.
38. Earth/metal absorption:
You gain the power of the rocks, earth, or metal you touch, changing your body to match.
Grab a steel pipe and gain steel skin!
However, if you touch a new element to absorb then you will lose the old element that you absorbed. You can only have one active at a time. Maybe there is a trick though to making this more useful?
39. Life regeneration:
When you are hurt you heal much faster than the average person.
40. Vampire:
You are faster, stronger, smarter, and better than most humans. You are a creature of the night, a master hunter, and a professional killer. Stealth is your friend, and darkness your ally. Blood is the only food you can keep on your stomach, and it makes you 2x stronger than most people...
41. Werewolf:
You are faster, stronger, and better than most humans. You are a creature of the night, a master hunter. Stealth and speed is your friend and the full moon your ally.
Gains Stealth skill.
42. Body alteration:
You can stretch, shrink, grow, bend, or roll into a ball. You can alter your body to whatever you want!
43. Magic spells:
You have the ability to cast magic. Do you use a spell book, or is the knowledge of magic embedded in your mind? Magic is real in this world, so how will you use it?
44. Life drain:
You can drain the life from someone else by touching them or getting close to them, and add their life to your own. This includes animals and any other living being.
45. Duplication:
You have the power to create multiple yous!
it’s like they are fighting two people instead of just one. Well, technically there are now two of you...
46. Transformational shape change:
You can transform and become a power hunter, gain a cyborg suit, grow into an ogre, an angry giant green man, or a superpowered alien with blonde hair. So what is your power?
47. Explosive charge:
Whatever you touch, rather it is an object or person, will become super charged and explode!
48. Flight:
You have the ability to fly. You can use this to your advantage if done correctly. When traveling it will take 1 sp for every map grid space you move through.
49. Electronic alteration:
You have the ability to control and alter anything computer or electronically based.
50. Art comes to life:
Whatever you draw, paint, or sketch, it comes to life.
51. Combat mastery of all styles:
You are a master of every single combat style and weapon in the world that has ever been created or thought of.
You gain all combat abilities in the skills list. The attack/defense bonus will be based on your total SP limit.
52. Immortal:
You never age, most attacks seem to do very little damage to you, and you heal faster than most people. You will always come back to life a few moments after the battle ends.
53. Visions of the Past & future:
You can see things in your mind before they happen. The Admin will also alert you first through PM about any major events that are about to take place before they happen. When used in combat you can predict what your enemy will do before they do it.
You will roll for all of your opponent's next attacks, allowing you to predict and plan out what to do next for the upcoming turns. How many turns you see into the future is determined by the amount of SP you use: Use 5 SP, see five turns into the future. Your opponent will be forced to use those rolls for all of their future attack turns, clearly giving you and your teammates the advantage in battle.
54. Power disable:
You have the power to disable one of your target's superpowers of your choosing. Disabling a second power can be done on your next turn.
55. Extra-human tough Skin:
Your skin is as tough as a tree, wait no, as iron, no not even iron, as steel, no... Your skin is like adamantium!
56. Rage:
When you get angry you become as strong as 10 oxen, and as tough as 20 men! Sadly, you also become as dumb as Leeroy Jenkins, and you have absolutely no special defensive abilities...
57. Super hearing:
You can hear an ant walking from 50 feet away that is under a rock, in the basement of the house next door, and is just so happen surrounded by a giant concrete wall. Yeah, you hear everything...
58. Super vision:
You can literally see half way around the world and spot out a needle that is hidden in a hay stack, without having to move in inch closer!
59. Super sense of smell:
Well, this one kind of speaks for itself. Too bad everyone now smells like monkey cages...
60. Creative imagination:
You have the ability to create inanimate objects from your imagination. Swords, walls, shields, you name it. The more creative you are the more you can make. Perhaps there is a way to progress this ability into making moving objects...
61. Sound Generation:
You have the power to generate loud noise.
62. Sticky hands/feet:
You can climb walls, buildings, floors, no matter what the angle is, you'll stick to it.
63. Web generation:
You have the power to create and shoot webs like a spider.
64. Claws:
You have claws like a... well, whatever you can think of. What more do you need to know?
65. Magnetic pulses:
You are like a human magnet! Use your powers to bend, alter, attract, or destroy metal by manipulating it with your magnetic pulse. It is also very useful for disabling electronics.
66. Shadow phasing:
Also known as a "Wall walker". You can move through objects, walls, floors, ceilings, cars, trucks, buildings, the ground... If there is something blocking your way, you can walk straight through it as if it were thin air!
67. Invisibility:
This one speaks for itself. Your power doesn't really make you stronger, but it is hard for someone to block what they can't see, and even harder to hit what's not there.
68. Animal control:
You have the ability to control animals and make them behave and act to your will. Can you only control a certain type of animal, or do they all react the same way?
69. Immune to power type:
You have the power to absorb damage that is directed towards you, causing it to have no effect.
71. Powered weapon:
You have a special weapon that is imbued with mystical powers.
72. Healing touch:
You have the power to heal the life of another person that you lay your hands on. This includes healing yourself.
73. Summon minions:
Like creating clones, but these don't look like you...
You have the power to summon creatures to assist you with whatever you are doing.
74. Spike generation:
You have the ability to generate spikes and use them to your will.
75. Advanced Acrobatics/Agility:
You are as fast as a lion and as agile as a monkey. You can run on walls, jump across roof tops, and dodge attacks with ease.
76. Master of Illusions:
You are a master of deception and manipulating the mind to make people see things that are not really there. Because they can't properly see your attacks, you can often time get behind them to do more damage.
77. Energy drain:
You can drain your target's energy with a touch of your hand.
You will take points of SP from one target's superpower and add it to yourself or an ally. This will also make them a lot weaker to defend your attacks. This will only add more SP to your second superpower, not this one. Only resting will add more points for the energy drain power.
78. Poison arrows:
You have the ability to generate poison arrows from your body and launch them towards your target. You will do SP poison damage to your target every turn.
79. Power suit:
You have a custom suit that only works for you, granting you super human strength. But sadly, without the suit you are just a normal human...
80. Control of the dead:
Just like summon minions, you have the ability to call creatures to assist you in battle, but these are creatures of the undead. You are a Necromancer, and the dead is your army to command!
81. Radiation generation:
You have the ability to create radiation from your body. This can be very dangerous to yourself and others if not used carefully. Don't get too close or you might grow an extra toe...
82. Plant life alteration:
You can't create plants but you can control the ones that already exist and use them to your will.
83. Plant life generation:
You can create plants and make them grow at the blink of an eye, and manipulate them to your will!
84. Laser eyes:
You have laser eyes and can shoot lasers from your face!
85. Metal object generation:
You can create metal objects instantly and alter it to your will!
86. Holy Paladin/Dark knight:
You transform and become a holy warrior to save and defend the earth, using a beam of pure hot light as your sword, and creating white shining armor as your shield to help you accomplish your tasks. But your actions may prove you to be more of a Dark knight of destruction instead...
You gain a bonus power of Light alteration for "good" players (#24 in list), and Dark matter for "Bad" players (#17 in list).
87. Lucky/Jinx:
Good things always happen to you; but bad things also happen to everyone else around you...
88. Mind wipe:
You can erase one memory, or an entire person's mind...
89. Nanite control:
You have the power to control nanobots and generate them from your body. You can even alter your body by building nanites around it.
90. Curse: You have the ability to cause your target to have a dreadful disease, weakening the target to make them frail and feeble...
91. Normal:
You have no powers at all. You are just a normal human.
Although you are still a bit stronger than than most people...
92. Petrification: Instead of absorbing the earth to change your own body, you have the power to turn other people's flesh to stone, or flesh to gold. In other words, you have the Midas touch.
Now you have to test to see if you can turn other objects to stone as well...
93. Master mind: You have the mind of a genius. Whatever you see, you can calculate and predict the results. It allows you to judge attacks better to dodge them, and learn things at an alarming rate. You may use every single life skill in the list with this superpower, but only the ones that are outside of combat abilities.
94. Energizer:
You have the power to boost the power of other Sensitives around you, making their super ability twice as strong. If you use this power on yourself it will increase your physical melee strength.
95. Power Reflector:
You have the power to reflect other powers right back where they came from. This includes all energy based powers, weapons, melee attacks, and projectiles. This works similar to the counter attack skill.
96. Plague:
You have the ability to make people very very sick, and spread it to everyone around you.
99. Poison touch:
You can poison your target with a touch of your hand.
98. Unique:
You are conscience that you are different from most people, but most importantly, you realize that you have a special talent hidden somewhere inside you. It is up to you to unlock that power for yourself...
99. Omega:
You have every power in this list. Is that a curse... or a blessing?
===========================================
If there is a superpower that you did not see in the list and you would like to add it, please send a PM to the admin or post your idea in the "Hang out" for it to be looked over. If the idea is sound and it is not already in the list, then it will be approved and added.
This list is NOT accurate. It is not connected to what you roll in the Dice log in any way. This list is only used for reference purposes only. The admin is the only person who has access to the complete list.
DO NOT add your powers to your bio yet. You will roll for them after you are approved. It will make things a whole lot easier and a lot less confusing. You will be given more instructions on what to do with your powers when you submit your bio.
About superpowers.
Although the powers in the list have a description, it doesn't mean that you have to follow it to the letter. If you get "fire powers" You can make this power unique to your character by making it blue fire that is so cold that it burns the skin from your body like dry ice. As long as the base (Such as fire) stays consistent to what you roll, you may make that power completely unique to your character.
Only Sensitives can use superpowers. Read more here: Humans VS Sensitives.
Easy power finder/ rolling for powers
To find your power or a power of another player, simply click the "edit" button at the top of your web browser then click "Find on this page", it will open a small search tab. Type in the name of the power you are looking for and click "Next", it should locate the power for you. If you can't use this function you can scroll down to find the power you are looking for.
-Superpowers list-
1. Fire:
You have the ability to generate flames and manipulate them to your will.
2. Heat waves:
You can't make fire, but you can generate heat.
3. Fire alteration:
You can't create flames, but you can alter the ones that are already in existence.
4. Smoke creation:
You have the power to generate smoke and control it to your will. You can either conceal yourself to hide from an attack, or smother your target to blind and choke them.
This power also grants you the stealth skill, but the visible smoke might also give your presence away...
5. Toxic gas:
You have the power to create toxic gas and use it to your will. If you use this power on a person they will be poisoned, and you will do damage SP amount used to target every turn. Example: 10 SP will deal 10 damage for 10 turns.
6. Ice Manifestation:
You have the power to generate Ice and make it do as you please.
7. Cold waves:
You can't instantly make ice, but you can create very cold air.
8. Earth control:
You have the power to control the earth beneath you.
9. Gravity control:
You have the power to alter the gravity around you.
10. Short range teleportation:
You can teleport short distances. Just make sure you know where you are going, otherwise you may end up stuck in a wall...
11. Dimensional space alteration:
You can alter the space and/or objects around you, shaping and moving it to your will. You can compress a person to implode by compressing the area around them, or expand the same space to make a building explode. You can also alter the space to teleport from one area to the next. This is a very complex power because most people believe that time and space go hand in hand, but for you that may not be the case. You can only alter this one half. This power may be too difficult for the average person to master, so use it with care. You can be extremely dangerous and use your powers to change the world, or be completely useless and fumble around trying to learn how to use it...
12. Time alteration:
You can alter the very essence and movement of time itself. Rewind it, jump forward, slow it down, or stop it completely. Just make sure you don't get trapped in your own powers, otherwise time may just pass you by...
This is a very difficult power to use. For rewinding or jumping forward in time, you must contact the Admin for it to be done correctly. In combat this power works similar to a speedster.
13. Mind control:
You have the ability to control the minds of other beings around you. Think of yourself as the puppet master and the world is your stage full of puppets. You will gain the Persuasion skill automatically with this superpower; there is no need to add it to your skill list.
14. ESP:
You have Extrasensory Perception. People with ESP have the potential to unlock the following abilities:
Telepaths: Can read and manipulate other people’s thoughts;
Telekinetics: Can move solid objects with their minds;
Tele-empaths: Can feel and, to various degrees, manipulate the emotions of others. You also have the ability to sense how strong your opponents are.
15. Mind reading:
You can read other people's thoughts but you cannot alter them or move objects with your mind. This is a good power for detectives trying to learn the truth, but it is limited in other uses.
16. Shadow bending:
You have the power to bend and control shadows to your will. Very useful for stealth kills...
You gain the stealth skill automatically. You do not have to add this to your skill list. If you focus the shadows to smother your opponent to the point where they cannot see, it will become a debuff instead of a buff.
17. Dark matter control:
A mysterious power not many people understand. You can alter Space, Time, and Gravity all at once. This is an extremely complicated power to use and you may find that you are doing more harm to the planet and yourself more than anything else. The most common way to think of this power is creating black holes...
You can use them to teleport, you can create a vacuum to consume people, or increase the gravity to crush them. Heck, be creative and do all three at the same time. Sadly, you can only do this on a small scale.
18. Air bending:
You have the power to bend the air around you, altering it to your will. However, you can only alter the air that is already in existence, you cannot create more powerful gusts of wind than what is already around you. For example if you are in a air tight room with low airflow, your powers will be more limited in use, but if you were outdoors than your powers would be at their strongest because airflow would be at a maximum.
19. Wind manifestation:
You can generate air and wind and alter it to your will. Even in an air tight room, you are always at max power and a master of wind.
20. Weather control:
You have the ability to change and control the Earth's weather.
21. Lightning generation:
You have the ability to create lightning.
22. Sparks:
You can't shoot lightning, but you can create small sparks.
23. Fear control:
You have the ability to control your own, and other people's fears. You can also feed off of the power of other people’s fear to grow in power. If done correctly, you may be able to use this to your advantage...
24. Light alteration:
You can bend and alter the light around you. Magnify it, decrees it, shoot it, do whatever you can think of to alter the light source near you. However, you cannot actually create your own light...
25. Energy beams:
You can create energy and shoot it off in the form of energy beams.
26. Energy manipulation:
You can gather and alter the energy flow around you- rather its plants, humans, machines, anything that creates energy, and then use it to your will. Shoot it as a laser, or bend it to make a shield.
27. Super-human strength:
All sensitives are naturally stronger than most humans, but you can lift a building without any problem. This also allows you to dual wield any and every weapon, no matter how heavy it is.
28. Super-human speed:
You can move faster than the speed of light, but too bad your clothes and skin can't keep up...
You will automatically gain the Agility skill.
29. Perfect marksman:
You never miss your target. Rather you have a gun, a knife, a sword, or a bow; no obstacle is a problem for you when you are aiming to take someone down. You even know how to curve bullets around corners to hit your mark. Hmm... that sounds a bit familiar... Nope, this power is completely unique!
30. Boosted senses:
Your arachnid senses are tingling, danger must be near!
Nah, but you really can tell when something is going to happen before everyone else, and you can react faster than most people because of it. You also have the ability to sense how strong your opponents are.
31. Power stealing:
You can steal one of someone else's power of your choice, permanently adding it to your list of abilities, and temporarily causing them to lose their power (after 1 FG day they will gain it back).
32. Power trading:
You trade your current power for one of theirs!
The only problem is that if this is your only ability, your enemy can easily steal their power back because they now have the ability to trade powers...
33. Power storing:
You don't steal powers, you don't trade them, you absorb the ones used on/directed towards you, and keep them forever. The person who used their power on you however will not lose their ability; you simply copy it and keep it. See how many powers you can collect and store!
34. Water alteration:
You have the ability to alter the water around you, but you cannot create more water than what is already in existence.
35. Power bubbles:
For some reason your power looks like bubbles... You can create big bubbles, little bubbles, floating bubbles. It seems to be useless until you master how to use it...
36. Water manifestation:
You have the power to generate water no matter where you are, and use it at your own will.
37. Acid generation:
You have the ability to generate an acid like substance that burns through whatever it touches.
38. Earth/metal absorption:
You gain the power of the rocks, earth, or metal you touch, changing your body to match.
Grab a steel pipe and gain steel skin!
However, if you touch a new element to absorb then you will lose the old element that you absorbed. You can only have one active at a time. Maybe there is a trick though to making this more useful?
39. Life regeneration:
When you are hurt you heal much faster than the average person.
40. Vampire:
You are faster, stronger, smarter, and better than most humans. You are a creature of the night, a master hunter, and a professional killer. Stealth is your friend, and darkness your ally. Blood is the only food you can keep on your stomach, and it makes you 2x stronger than most people...
41. Werewolf:
You are faster, stronger, and better than most humans. You are a creature of the night, a master hunter. Stealth and speed is your friend and the full moon your ally.
Gains Stealth skill.
42. Body alteration:
You can stretch, shrink, grow, bend, or roll into a ball. You can alter your body to whatever you want!
43. Magic spells:
You have the ability to cast magic. Do you use a spell book, or is the knowledge of magic embedded in your mind? Magic is real in this world, so how will you use it?
44. Life drain:
You can drain the life from someone else by touching them or getting close to them, and add their life to your own. This includes animals and any other living being.
45. Duplication:
You have the power to create multiple yous!
it’s like they are fighting two people instead of just one. Well, technically there are now two of you...
46. Transformational shape change:
You can transform and become a power hunter, gain a cyborg suit, grow into an ogre, an angry giant green man, or a superpowered alien with blonde hair. So what is your power?
47. Explosive charge:
Whatever you touch, rather it is an object or person, will become super charged and explode!
48. Flight:
You have the ability to fly. You can use this to your advantage if done correctly. When traveling it will take 1 sp for every map grid space you move through.
49. Electronic alteration:
You have the ability to control and alter anything computer or electronically based.
50. Art comes to life:
Whatever you draw, paint, or sketch, it comes to life.
51. Combat mastery of all styles:
You are a master of every single combat style and weapon in the world that has ever been created or thought of.
You gain all combat abilities in the skills list. The attack/defense bonus will be based on your total SP limit.
52. Immortal:
You never age, most attacks seem to do very little damage to you, and you heal faster than most people. You will always come back to life a few moments after the battle ends.
53. Visions of the Past & future:
You can see things in your mind before they happen. The Admin will also alert you first through PM about any major events that are about to take place before they happen. When used in combat you can predict what your enemy will do before they do it.
You will roll for all of your opponent's next attacks, allowing you to predict and plan out what to do next for the upcoming turns. How many turns you see into the future is determined by the amount of SP you use: Use 5 SP, see five turns into the future. Your opponent will be forced to use those rolls for all of their future attack turns, clearly giving you and your teammates the advantage in battle.
54. Power disable:
You have the power to disable one of your target's superpowers of your choosing. Disabling a second power can be done on your next turn.
55. Extra-human tough Skin:
Your skin is as tough as a tree, wait no, as iron, no not even iron, as steel, no... Your skin is like adamantium!
56. Rage:
When you get angry you become as strong as 10 oxen, and as tough as 20 men! Sadly, you also become as dumb as Leeroy Jenkins, and you have absolutely no special defensive abilities...
57. Super hearing:
You can hear an ant walking from 50 feet away that is under a rock, in the basement of the house next door, and is just so happen surrounded by a giant concrete wall. Yeah, you hear everything...
58. Super vision:
You can literally see half way around the world and spot out a needle that is hidden in a hay stack, without having to move in inch closer!
59. Super sense of smell:
Well, this one kind of speaks for itself. Too bad everyone now smells like monkey cages...
60. Creative imagination:
You have the ability to create inanimate objects from your imagination. Swords, walls, shields, you name it. The more creative you are the more you can make. Perhaps there is a way to progress this ability into making moving objects...
61. Sound Generation:
You have the power to generate loud noise.
62. Sticky hands/feet:
You can climb walls, buildings, floors, no matter what the angle is, you'll stick to it.
63. Web generation:
You have the power to create and shoot webs like a spider.
64. Claws:
You have claws like a... well, whatever you can think of. What more do you need to know?
65. Magnetic pulses:
You are like a human magnet! Use your powers to bend, alter, attract, or destroy metal by manipulating it with your magnetic pulse. It is also very useful for disabling electronics.
66. Shadow phasing:
Also known as a "Wall walker". You can move through objects, walls, floors, ceilings, cars, trucks, buildings, the ground... If there is something blocking your way, you can walk straight through it as if it were thin air!
67. Invisibility:
This one speaks for itself. Your power doesn't really make you stronger, but it is hard for someone to block what they can't see, and even harder to hit what's not there.
68. Animal control:
You have the ability to control animals and make them behave and act to your will. Can you only control a certain type of animal, or do they all react the same way?
69. Immune to power type:
You have the power to absorb damage that is directed towards you, causing it to have no effect.
71. Powered weapon:
You have a special weapon that is imbued with mystical powers.
72. Healing touch:
You have the power to heal the life of another person that you lay your hands on. This includes healing yourself.
73. Summon minions:
Like creating clones, but these don't look like you...
You have the power to summon creatures to assist you with whatever you are doing.
74. Spike generation:
You have the ability to generate spikes and use them to your will.
75. Advanced Acrobatics/Agility:
You are as fast as a lion and as agile as a monkey. You can run on walls, jump across roof tops, and dodge attacks with ease.
76. Master of Illusions:
You are a master of deception and manipulating the mind to make people see things that are not really there. Because they can't properly see your attacks, you can often time get behind them to do more damage.
77. Energy drain:
You can drain your target's energy with a touch of your hand.
You will take points of SP from one target's superpower and add it to yourself or an ally. This will also make them a lot weaker to defend your attacks. This will only add more SP to your second superpower, not this one. Only resting will add more points for the energy drain power.
78. Poison arrows:
You have the ability to generate poison arrows from your body and launch them towards your target. You will do SP poison damage to your target every turn.
79. Power suit:
You have a custom suit that only works for you, granting you super human strength. But sadly, without the suit you are just a normal human...
80. Control of the dead:
Just like summon minions, you have the ability to call creatures to assist you in battle, but these are creatures of the undead. You are a Necromancer, and the dead is your army to command!
81. Radiation generation:
You have the ability to create radiation from your body. This can be very dangerous to yourself and others if not used carefully. Don't get too close or you might grow an extra toe...
82. Plant life alteration:
You can't create plants but you can control the ones that already exist and use them to your will.
83. Plant life generation:
You can create plants and make them grow at the blink of an eye, and manipulate them to your will!
84. Laser eyes:
You have laser eyes and can shoot lasers from your face!
85. Metal object generation:
You can create metal objects instantly and alter it to your will!
86. Holy Paladin/Dark knight:
You transform and become a holy warrior to save and defend the earth, using a beam of pure hot light as your sword, and creating white shining armor as your shield to help you accomplish your tasks. But your actions may prove you to be more of a Dark knight of destruction instead...
You gain a bonus power of Light alteration for "good" players (#24 in list), and Dark matter for "Bad" players (#17 in list).
87. Lucky/Jinx:
Good things always happen to you; but bad things also happen to everyone else around you...
88. Mind wipe:
You can erase one memory, or an entire person's mind...
89. Nanite control:
You have the power to control nanobots and generate them from your body. You can even alter your body by building nanites around it.
90. Curse: You have the ability to cause your target to have a dreadful disease, weakening the target to make them frail and feeble...
91. Normal:
You have no powers at all. You are just a normal human.
Although you are still a bit stronger than than most people...
92. Petrification: Instead of absorbing the earth to change your own body, you have the power to turn other people's flesh to stone, or flesh to gold. In other words, you have the Midas touch.
Now you have to test to see if you can turn other objects to stone as well...
93. Master mind: You have the mind of a genius. Whatever you see, you can calculate and predict the results. It allows you to judge attacks better to dodge them, and learn things at an alarming rate. You may use every single life skill in the list with this superpower, but only the ones that are outside of combat abilities.
94. Energizer:
You have the power to boost the power of other Sensitives around you, making their super ability twice as strong. If you use this power on yourself it will increase your physical melee strength.
95. Power Reflector:
You have the power to reflect other powers right back where they came from. This includes all energy based powers, weapons, melee attacks, and projectiles. This works similar to the counter attack skill.
96. Plague:
You have the ability to make people very very sick, and spread it to everyone around you.
99. Poison touch:
You can poison your target with a touch of your hand.
98. Unique:
You are conscience that you are different from most people, but most importantly, you realize that you have a special talent hidden somewhere inside you. It is up to you to unlock that power for yourself...
99. Omega:
You have every power in this list. Is that a curse... or a blessing?
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If there is a superpower that you did not see in the list and you would like to add it, please send a PM to the admin or post your idea in the "Hang out" for it to be looked over. If the idea is sound and it is not already in the list, then it will be approved and added.